The aim of the thesis Making a short 3D animated film is to show the fantasy environment of an imaginary world in a short 3D Low Poly animation. The purpose of the thesis is to entertain viewers with the presented animation. The theoretical part contains a brief overview of the history of computer 3D animation, types of modeling, animation principles, the pipeline for making a 3D animated film and the challenges and advantages of animation with a low number of polygons. After finding inspiration in animated cartoons and series such as Rick and Morty and Gravity Falls, we began the experimental part. The experimental contains writing a synopsis, creating character sketches and storyboard in the ProCreate program, modeling the character and scene, texturing and adding materials, lighting the scene, animating and rendering in Blender. The final editing, where we edited the videos and added the soundtrack and text, was performed in Adobe PremierePro. The product was exported in the mp4 video format. The work was mostly done on an Apple computer and tablet. The result is a four- minute, forty-second animation titled Dreams, in which viewers follow the movement of the main character, a floating eye, as it flies through different environments, passing through portals it encounters along the way. The eye's passage through portals symbolizes the changing environments that humans experience in dreams.
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