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Študija interakcije avtonomnega vozila in pešcev v okolju virtualne resničnosti
ID Gašperin, Žiga (Author), ID Vrabič, Rok (Mentor) More about this mentor... This link opens in a new window, ID Klemenc, Jernej (Comentor)

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Abstract
S pomočjo simuliranja znotraj virtualne resničnosti lahko povečamo varnost in hitrost eksperimentov, ki vsebujejo ljudi v interakciji z umetno inteligenco. V CARLA simulatorju in igralnem pogonu Unreal Engine 4 je bila narejena simulacija znotraj okolja virtualne resničnosti za interakcijo med pešcem in avtonomnim vozilom. Vzpostavili smo okolje, ga opremili za interakcijo med avtonomnim vozilom, ki projicira svetlobne oznake na bližnja tla in pešcem. Naredili smo algoritme, s pomočjo katerih avtonomno vozilo zazna okolico, nato pa projecira ustrezne svetlobne oznake. Algoritmi za zaznavo okolice so narejeni s pomočjo fuzije senzorjev za bolj zanesljive podatke. Eksperimentalni rezultati prikazujejo pomembnost jasnosti in predhodnega razumevanja oznak za varno interakcijo. Pojasnili smo možne nadgradnje sistema za interakcijo med avtonomnim vozilom in pešcem, tako da smo združili narejene algoritme.

Language:Slovenian
Keywords:simulacija, virtualna resničnost, CARLA simulator, Unreal Engine 4, avtonomno vozilo, projiciranje oznak, fuzija senzorjev, umetna inteligenca, uporabniški vmesnik
Work type:Master's thesis/paper
Typology:2.09 - Master's Thesis
Organization:FS - Faculty of Mechanical Engineering
Year:2024
Number of pages:XXII, 58 str.
PID:20.500.12556/RUL-166138 This link opens in a new window
UDC:004.414.23(043.2)
COBISS.SI-ID:221310467 This link opens in a new window
Publication date in RUL:21.12.2024
Views:761
Downloads:326
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Secondary language

Language:English
Title:Study on interaction of autonomous vehicle with pedestrians in virtual reality
Abstract:
Using simulations in virtual reality we can increase safety and speed in experiments involving human interaction with artificial intelligence. A simulation for interaction between a pedestrian and an autonomous vehicle was developed in the CARLA simulator and Unreal Engine 4. An environment was established and equipped with the tools necessary for facilitating interaction between the autonomous vehicle, which projects light signs onto the nearby floor, and the pedestrian. Algorithms were created to enable the autonomous vehicle to detect its surroundings and subsequently project appropriate light signs. These algorithms were developed using sensor fusion, ensuring improved data accuracy. Experimental results demonstrated the importance of clear and pre-understood signs for safe interaction. Possible upgrades to existing systems for autonomous vehicle-pedestrian interaction were proposed by integrating all three developed algorithms into one.

Keywords:simulation, virtual reality, CARLA simulator, Unreal Engine 4, autonomous vehicle, projecting signals, sensor fusion, artificial intelligence, user interface

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