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Proces ustvarjanja kratkega animiranega filma na temo maščevanja
ID Jenko Mihelič, Gaja (Author), ID Sedlaček, Sašo (Mentor) More about this mentor... This link opens in a new window

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Abstract
V diplomskem delu bom kot temo raziskovala maščevanje. Preučila bom znanstvene raziskave o vplivu maščevanja na vsakdan posameznika in širšo družbo ter se dotaknila različnih vrst maščevanja. Dejanje bom problematizirala in ponudila alternative. Omenila bom fikcije na temo maščevanja od prvih zgodovinskih del do sodobnih produkcij ter s tem pokazala privlačnost maščevanja za človeka. Določene filme bom primerjala s svojim delom – kratkim animiranim filmom. Opisala bom proces ustvarjanja slednjega od prvotne ideje skozi vse produkcijske faze, s katerimi sem ciljala na novo rabo maščevanja v filmu. Pojasnila bom svoje odločitve, prilagoditve in način dela, ki so mi omogočili končno vizualno podobo dela.

Language:Slovenian
Keywords:slikarstvo, video, animacija in novi mediji, 3D animacija, psihologija maščevanja, maščevanje v fikciji, komar, znanstvenica, produkcijski proces, likovna zasnova, diplomska naloga
Work type:Bachelor thesis/paper
Organization:ALUO - Academy of Fine Arts and Design
Year:2024
PID:20.500.12556/RUL-161828 This link opens in a new window
Publication date in RUL:14.09.2024
Views:49
Downloads:1904
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Secondary language

Language:English
Title:The Proces of Creating a Short Animated Movie with the Theme of Revenge
Abstract:
In my bachelor’s thesis, I will research the theme of revenge. I will study the scientific research on the influence of revenge on an individual in everyday life and in society, touching upon different types of it. I will problematize this act and offer alternatives. I will mention fiction on the theme of revenge from the first historical works up to the contemporary productions, showing the attractiveness of revenge to a human. I will compare certain films with my own work, which is a short animated movie. I will describe the process of creating it from the first idea through all the productions phases, which was used to present revenge in movies in a new way. I will explain the choices and adaptations I have made and my workflow to achieve the final rendered image.

Keywords:painting, video, animation and new media, 3D animation, psychology of revenge, fictional revenge, mosquito, scientist, process of creation, artistic design, BA thesis

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