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Pregled in primerjava lastnosti elektronskih jackpot kolutnih iger v slovenskih igralnicah in igralnih salonih : diplomsko delo
ID Zupančič, Matej (Author), ID Petrovčič, Andraž (Mentor) More about this mentor... This link opens in a new window

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Abstract
Elektronski igralni avtomati so zelo razširjena in priljubljena vrsta zabave v igralnicah in igralnih salonih po svetu. Še posebej priljubljeni so elektronski igralni avtomati z jackpot kolutnimi igrami, ki so med seboj povezani. Z razmahom tovrstnih iger se je povečalo tudi prekomerno igranje. To je raziskovalce gnalo v iskanje in prepoznavo tistih lastnosti iger, ki najbolj vplivajo na uporabniško izkušnjo in s tem prispevajo k morebitni zasvojenosti in škodi, ki je s tem povezana. V diplomskem delu smo izvedli primerjalno analizo funkcionalnosti, značilnosti in lastnosti petih jackpot kolutnih iger petih različnih proizvajalcev, ki so na razpolago v slovenskih igralnicah in igralnih salonih. Analiza je bila izvedena s strokovnim pregledom, pri katerem smo popisali, opisali in med seboj primerjali značilnosti in lastnosti elektronskih jackpot kolutnih iger. Rezultati primerjalne analize kategorij in značilnosti jackpot kolutnih iger, ki smo jih opredelili s pristopom omejevanja škode, so pokazali, da so si jackpot kolutne igre različnih proizvajalcev med seboj zelo podobne z vidika uporabniške izkušnje. Malo večje razlike smo zaznali le pri hitrosti igranja in volatilnosti iger. Nekaj manjših razlik smo opazili pri uporabi zvoka in grafike, s čimer želijo proizvajalci iger vplivati na uporabniško izkušnjo igralcev. Načeloma pa proizvajalci v večini precej enoznačno sledijo značilnostim, ki smo jih opredelili kot dejavnike uporabniške izkušnje na osnovi pristopa omejevanja škode.

Language:Slovenian
Keywords:igralništvo, jackpot kolutna igra, pristop omejevanja škode, strokovni pregled, uporabniška izkušnja
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FDV - Faculty of Social Sciences
Place of publishing:Ljubljana
Publisher:M. Zupančič
Year:2024
Number of pages:1 spletni vir (1 datoteka PDF (39 str.))
PID:20.500.12556/RUL-161710 This link opens in a new window
UDC:004.388.4(043.2)
COBISS.SI-ID:209564675 This link opens in a new window
Publication date in RUL:13.09.2024
Views:165
Downloads:15
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Secondary language

Language:English
Title:A review and comparison of the features of electronic jackpot reel games in Slovenian casinos and gambling halls
Abstract:
Electronic gaming machines are a widespread and popular form of entertainment in casinos and gambling halls around the world. Especially popular are linked electronic slot machines with jackpot reel games. The proliferation of these games has also led to their excessive use that has driven researchers to seek and identify the features of these games that have the greatest impact on the user experience of players and, in turn, contributing to their potential addictiveness and associated harm. In this thesis, we conducted a comparative analysis of the functionalities, features and characteristics of five jackpot reel games from five different manufacturers available in Slovenian casinos and gambling halls. The analysis was based on an usability expert review, where the features and characteristics of electronic jackpot reel games were identified, described and compared. The results of the expert review of jackpot reel game categories and features, which we defined based on a harm-minimization approach, showed that jackpot reel games from different manufacturers are very similar in terms of user experience. Slightly larger differences were observed only in terms of speed of play and the volatility of games. Some minor differences were found in terms of use of sound and graphics, which game manufacturers utilize to influence the user experience of players. However, manufacturers, by and large, use a fairly unified approach in their pursuit of the characteristics we have identified as drivers of user experience.

Keywords:gambling, jackpot reel game, harm minimization approach, expert review, user experience

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