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Izdelava interaktivne simulacije ročne montaže v virtualni resničnosti
ID Ivičić, Anže (Author), ID Pipan, Miha (Mentor) More about this mentor... This link opens in a new window, ID Herakovič, Niko (Comentor)

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Abstract
V sklopu Industrije 4.0, ima ročna montaža, še vedno veliko vlogo v proizvodnji vseh izdelkov, predvsem zaradi njene fleksibilnosti. V večini proizvodnih sistemov, je predaja informacij še vedno najpogosteje izvedena ustno oziroma v papirnati obliki. Zato smo se, v sklopu zaključne naloge, osredotočili na analizo modernejšega načina predaje informacij o načinu izvajanja montažnih operacij, delavcem. In sicer preko simulacije ročne montaže, ki uporabniku omogoča interaktivno gradnjo sestava v virtualni resničnosti. Izdelali smo virtualni model, ki omogoča vizualizacijo in simulacijo ročne montaže izdelka. V sklopu naloge smo na koncu izvedli primerjalno analizo med konvencionalnim učenjem delavcev za izvajanje ročne montaže in učenjem preko virtualne resničnosti na izbranem izdelku. Ugotovili smo, da ima učenje preko virtualne resničnosti še nekatere pomanjkljivosti, v primerjavi s konvencionalnim načinom predaje znanja, kljub temu, pa ima takšna oblika izobraževanja, potencial v prihodnosti.

Language:Slovenian
Keywords:industrija 4.0, ročna montaža, izobraževanje delavcev, virtualna resničnost, programska oprema, strojna oprema
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FS - Faculty of Mechanical Engineering
Place of publishing:Ljubljana
Publisher:[A. Ivičić]
Year:2024
Number of pages:XVII, 57 str.
PID:20.500.12556/RUL-158920 This link opens in a new window
UDC:621.717:005.591.6:004.358(043.2)
COBISS.SI-ID:202647299 This link opens in a new window
Publication date in RUL:22.06.2024
Views:286
Downloads:71
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Secondary language

Language:English
Title:Creating an interactive simulation of manual assembly in a virtual reality
Abstract:
In Industry 4.0, manual assembly still plays an important role in the production of all products, mainly due to its flexibility. In most production systems, the transmission of information is still most often done orally or on paper. Therefore, as part of the final assignment, we focused on the analysis of a more modern way of handing over information about the way assembly operations are carried out to the workers. This is through the simulation of manual assembly, which allows the user to construct the assembly interactively in virtual reality. We have created a virtual model that allows visualization and simulation of manual assembly of the product. As part of the assignment, we carried out a comparative analysis between conventional training of workers to carry out manual assembly and learning via virtual reality on the selected product. We found that learning through virtual reality has some disadvantages compared to the conventional way of transferring knowledge, however, this form of education has potential for the future.

Keywords:industry 4.0, manual assembly, education of workers, virtual reality, software, hardware

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