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Enhancing music rhythmic perception and performance with a VR game
ID
Pesek, Matevž
(
Author
),
ID
Hirci, Nejc
(
Author
),
ID
Žnideršič, Klara
(
Author
),
ID
Marolt, Matija
(
Author
)
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https://link.springer.com/article/10.1007/s10055-024-01014-y
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Abstract
This study analyzes the effect of using a virtual reality (VR) game as a complementary tool to improve users’ rhythmic performance and perception in a remote and self-learning environment. In recent years, remote learning has gained importance due to various everyday situations; however, the effects of using VR in such situations for individual and self-learning have yet to be evaluated. In music education, learning processes are usually heavily dependent on face-to-face communication with a teacher and are based on a formal or informal curriculum. The aim of this study is to investigate the potential of gamified VR learning and its influence on users’ rhythmic sensory and perceptual abilities. We developed a drum-playing game based on a tower defense scenario designed to improve four aspects of rhythmic perceptual skills in elementary school children with various levels of music learning experience. In this study, 14 elementary school children received Meta Quest 2 headsets for individual use in a 14-day individual training session. The results showed a significant increase in their rhythmical skills through an analysis of their rhythmic performance before and after the training sessions. In addition, the experience of playing the VR game and using the HMD setup was also assessed, highlighting some of the challenges of currently available affordable headsets for gamified learning scenarios.
Language:
English
Keywords:
virtual reality
,
music theory
,
e-learning
Work type:
Article
Typology:
1.01 - Original Scientific Article
Organization:
FRI - Faculty of Computer and Information Science
Publication status:
Published
Publication version:
Version of Record
Year:
2024
Number of pages:
15 str.
Numbering:
Vol. 28, iss. 2, art. 118
PID:
20.500.12556/RUL-158204
UDC:
004.946:78
ISSN on article:
1359-4338
DOI:
10.1007/s10055-024-01014-y
COBISS.SI-ID:
196928771
Publication date in RUL:
29.05.2024
Views:
269
Downloads:
69
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Record is a part of a journal
Title:
Virtual reality
Shortened title:
Virtual real.
Publisher:
Springer Nature
ISSN:
1359-4338
COBISS.SI-ID:
512039961
Licences
License:
CC BY 4.0, Creative Commons Attribution 4.0 International
Link:
http://creativecommons.org/licenses/by/4.0/
Description:
This is the standard Creative Commons license that gives others maximum freedom to do what they want with the work as long as they credit the author.
Secondary language
Language:
Slovenian
Keywords:
navidezna resničnost
,
glasbena teorija
,
e-izobraževanje
Projects
Funder:
ARIS - Slovenian Research and Innovation Agency
Project number:
J6-3135
Name:
Glasba mladih po 1945 in Glasbena mladina Slovenije
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