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Izdelava in uporaba senčilnikov v sodobni računalniški grafiki : diplomsko delo
ID Huč, Aleks (Author), ID Marolt, Matija (Mentor) More about this mentor... This link opens in a new window

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Language:Slovenian
Keywords:računalniška grafika, grafična kartica, grafični cevovod, senčilnik, OpenGL, OpenGL Shading Language, Lightweight Java Game Library, Java, računalniške igre, teselacija, meglenje scene, sistem delcev, Phongom model osvetljevanja, mapiranje senc, računalništvo, računalništvo in informatika, univerzitetni študij, diplomske naloge
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Place of publishing:Ljubljana
Publisher:A. Huč
Year:2012
Number of pages:87 str.
PID:20.500.12556/RUL-157413 This link opens in a new window
UDC:004.92(043.2)
COBISS.SI-ID:9487188 This link opens in a new window
Publication date in RUL:26.05.2024
Views:57
Downloads:14
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Secondary language

Language:English
Title:Making and using shaders in modern computer graphics
Keywords:computer graphics, graphics card, graphics pipeline, shader, OpenGL, OpenGL Shading Language, Lightweight Java Game Library, Java, computer games, tessellation, scene blurring, particle system, Phongom lighting, shadow mapping, computer science, computer and information science, diploma

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