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Oblikovanje in 3D modeliranje prototipa avtomobila
ID Xhaferi, Irfet (Author), ID Kočevar, Tanja Nuša (Mentor) More about this mentor... This link opens in a new window, ID Iskra, Andrej (Co-mentor)

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Abstract
Namen diplomskega dela je bil izdelava tridimenzionalnega (3D) digitalnega konceptnega avtomobila s 3D-modeliranjem, ki je v diplomskem delu predstavljen kot končni izdelek v 3Danimaciji. Delo je sestavljeno iz teoretičnega in eksperimentalnega dela. Teoretični del zajema uvod v avtomobilsko oblikovanje. Predstavljene so tehnike in orodja, ki se danes uporabljajo v procesu izdelave konceptnih avtomobilov od skiciranja do izdelave digitalnih prototipov. Predstavljeni sta tudi moč in široka uporaba 3D-animacije v različnih industrijah, s poudarkom na vizualizacijah konceptov in oglaševanju v avtomobilski industriji. Eksperimentalni del je sestavljen iz dveh delov. V prvem delu eksperimentalnega dela so predstavljeni uporabljeni pripomočki in materiali za razvoj koncepta. Drugi del zajema celoten razvoj konceptnega avtomobila od zbiranja referenc in skiciranja do izdelave končnega 3Dmodela s teksturami. Nato je opisan postopek izdelave 3D-animacije, ki vključuje opremljanje modela s sistemom okostja, animiranje in upodabljanje ter montažo končnega videa. Končni rezultati diplomskega dela so 3D-model avtomobila in njegova vizualizacija v obliki 3Danimacije.

Language:Slovenian
Keywords:skiciranje, 3D-modeliranje, oblikovanje, koncept, animacija.
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2024
PID:20.500.12556/RUL-155858 This link opens in a new window
Publication date in RUL:23.04.2024
Views:47
Downloads:9
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Secondary language

Language:English
Title:Designing and 3D modeling of prototype car
Abstract:
The aim of this bachelor’s thesis was to create a three-dimensional (3D) digital concept car with 3D modeling, which is then presented as a final product in a 3D animation. The thesis consists of a theoretical and practical part. The theoretical part covers an introduction to automotive design. The techniques and tools, that are being in the concept car production process today, from sketching to digital prototyping are presented. The power and widespread use of 3D animation in various industries is also presented, with an emphasis on concept visualizations and advertising in the automotive industry. The practical part consists of two parts. In the first part of the practical work, the tools and materials used for the development of the concept are presented. The second part covers the entire development of the concept car from reference gathering and sketching to the final creation of a 3D model with textures. Next, the process of making a 3D animation is described, which includes rigging the model, its animation, rendering and editing the final video. The final results of the thesis are a 3D model of the car and its visualization in the form of a 3D animation.

Keywords:sketching, 3D modeling, design, concept, animation.

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