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Uporaba igre za odkrivanje elektrotehniških pojavov
ID
KAVČIČ, AŽBE
(
Author
),
ID
Žemva, Andrej
(
Mentor
)
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Abstract
Diplomsko delo je namenjeno interakciji z uporabnikom, kjer se le-ta skozi igro spozna z osnovnimi pojavi in komponentami v elektrotehniki. Spoznavanje poteka prek zaporedja eksperimentov in prikazov, z večino katerih ima uporabnik fizično interakcijo. Proces izkušnje popestri še to, da sta ob začetku uporabniku predstavljena zgodba in zaplet, ki ju mora uporabnik postopno rešiti.
Language:
Slovenian
Keywords:
igra
,
uganka
,
eksperiment
,
induktivnost
,
kapacitivnost
,
upornost
,
magnetizem
,
napajalniki
Work type:
Bachelor thesis/paper
Organization:
FE - Faculty of Electrical Engineering
Year:
2023
PID:
20.500.12556/RUL-150759
COBISS.SI-ID:
166220291
Publication date in RUL:
22.09.2023
Views:
663
Downloads:
101
Metadata:
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:
KAVČIČ, AŽBE, 2023,
Uporaba igre za odkrivanje elektrotehniških pojavov
[online]. Bachelor’s thesis. [Accessed 26 April 2025]. Retrieved from: https://repozitorij.uni-lj.si/IzpisGradiva.php?lang=eng&id=150759
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Secondary language
Language:
English
Title:
Using the game to discover electrotechnical phenomena
Abstract:
This thesis is designed for interaction with the user, as they are familiarized with basic components and phenomena in electronics through a game. The process of familiarization happens through a set of experiments and displays that the user can have physical interactions with. The experience is amplified in a way where at the beginning of it, the user is told a story and a conflict that they are then asked to solve.
Keywords:
game
,
puzzle
,
experiment
,
inductance
,
capacitance
,
resistance
,
magnetism
,
power supply sources
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