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Uporabniški vmesnik dirkalnika tekmovanja Formula Student
ID LEVAČIČ, GAŠPER (Author), ID Šter, Branko (Mentor) More about this mentor... This link opens in a new window

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Abstract
Uporabniški vmesnik je sistem, ki združuje vhodne in izhodne naprave ter ostalo strojno in programsko opremo, da uporabniku omogoči kar se da eno- stavno in intuitivno komunikacijo z napravo. V tem diplomskem delu sem opisal razvoj celotnega uporabniškega vmesnika za dirkalnik tekmovanja For- mula Student. Formula Student je letno mednarodno študentsko inženirsko tekmovanje, na katerem študentje dirkajo z dirkalniki v stilu formule, ki so jih razvili in izdelali tekom šolskega leta. V armaturno ploščo in volan dirkal- nika smo vgradili plošči tiskanega vezja z mikrokrmilnikoma STM32, zaslon LCD, gonilniško ploščo za LCD Adafruit RA8875 in druge vhodno/izhodne naprave. Za gradnjo vgrajene programske opreme sem uporabil metodo in- krementalnega razvoja, integrirano razvojno okolje STM32CubeIDE in raz- hroščevalnik SEGGER J-Link.

Language:Slovenian
Keywords:Formula Student, dirkalnik, uporabniški vmesnik, grafični uporabniški vmesnik.
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2023
PID:20.500.12556/RUL-144999 This link opens in a new window
COBISS.SI-ID:148200963 This link opens in a new window
Publication date in RUL:29.03.2023
Views:1104
Downloads:77
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Secondary language

Language:English
Title:User interface of a Formula Student race car
Abstract:
A user interface is a system consisting of input/output devices, other hardware devices and software that provides the user an easy and in- tuitive interaction with a device. In this thesis, I described the development of the entire user interface for the race car of the Formula Student compe- tition class. Formula Student is an annual international engineering design competition for university students, in which teams design, build, and race their own formula-style race cars. For the user interface system, we installed two custom printed circuit boards with STM32 microcontrollers, LCD screen, Adafruit RA8875 driver board and other I/O devices into the car’s dashboard and steering wheel. For the embedded software, I used the incremental devel- opment method, the STM32CubeIDE and the SEGGER J-Link debugger.

Keywords:Formula Student, race car, user interface, graphical user interface.

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