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Razvoj prototipa ambientne inteligence za upravljanje multimedijskega predvajalnika
ID VLASTELICA, TIM (Author), ID Zajc, Matej (Mentor) More about this mentor... This link opens in a new window, ID Zaletelj, Janez (Co-mentor)

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Abstract
Ambientna inteligenca predstavlja okolje, ki na podlagi zaznavanja aktivnosti in okoliščin uporabnika sprejema odločitve, ki ugodno vplivajo nanj [1], [2]. S prototipiranjem vmesnikov ambientne inteligence želimo preučiti možnosti, kako tehnologijo pametnih ambientov približati končnemu uporabniku, da postanejo del njegovega vsakodnevnega življenja. Doseči želimo, da so vmesniki in sistemi ambientne inteligence odzivni, vseprisotni in prilagodljivi uporabnikovim potrebam. Izdelani prototip uporablja principe naravnih vmesnikov in omogoča upravljanje multimedijskega predvajalnika Kodi s pomočjo uporabnikovih gest in prisotnosti v prostoru. Prototip vsebuje več vhodov ter izhodov, zato za izvedbo prototipa potrebujemo programsko orodje, s katerim lahko hitro in pregledno ustvarjamo povezave med posameznimi entitetami ter vključujemo inteligenco v naš sistem. To nam omogoča razvojno orodje za vizualno programiranje Node-RED. Morda celo najpomembnejši korak v razvoju prototipa je testiranje s končnimi uporabniki, kajti le tako dobimo vpogled v uporabnost našega prototipa, zato smo izvedli uporabniška testiranja v laboratoriju ter analizirali pridobljene rezultate.

Language:Slovenian
Keywords:Ami, IoT, Node-RED, prototipiranje, MQTT, Raspberry Pi, Google Coral, prototip
Work type:Bachelor thesis/paper
Organization:FE - Faculty of Electrical Engineering
Year:2022
PID:20.500.12556/RUL-141639 This link opens in a new window
COBISS.SI-ID:124167427 This link opens in a new window
Publication date in RUL:03.10.2022
Views:388
Downloads:101
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Secondary language

Language:English
Title:Prototyping ambient intelligence solution for multimedia player control
Abstract:
Ambient intelligence represents an environment, which adapts and makes decisions based on the observation of user's activities and context [1], [2]. By prototyping ambient intelligence interfaces, we want to study ways to bring the technology of smart environments closer to the end user, so that they become part of his daily life. We aim that interfaces and systems of ambient intelligence are responsive, ubiquitous and adaptable to user's needs. During the development of the prototype we employed the principles of natural interfaces, more specifically presence detection and gesture-based control. The final prototype enables the user to control Kodi multimedia player by using hand gestures. A prototype consists of several inputs as well as outputs. In order to connect entities quickly and transparently and integrate intelligence into our system, we utilised visual flow-based programming framework Node-RED. Perhaps the most important step in development of a prototype is end-user testing, as this is the only way to gain insight into the usability of our prototype, therefore, we performed user testing in the laboratory and analyzed the obtained results.

Keywords:Ami, IoT, Node-RED, prototyping, MQTT, Raspberry Pi, Google Coral, prototype

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