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Načrtovanje mobilne aplikacije za pomoč pri vzgoji in negi psa
ID Merlin, Tjaša (Author), ID Javoršek, Dejana (Mentor) More about this mentor... This link opens in a new window

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Abstract
Z razvojem mobilne tehnologije je uporaba aplikacij postala del vsakodnevnega življenja. Aplikacije so nam omogočile enostaven dostop do informacij. Njihova uporabnost se je med drugim razširila tudi na področje izobraževanja. V diplomski nalogi smo načrtovali in oblikovali prototip mobilne aplikacije, za pomoč pri treniranju in negi psa. Aplikacija bo lastnikom psov omogočila šolanje njihovih ljubljenčkov kar od doma. Poleg vaj bo aplikacija vsebovala članke o zdravju in negi psa. V teoretičnem delu smo raziskali pojme uporabniška izkušnja in uporabniški vmesnik ter kakšna je njuna vloga pri oblikovanju dobre mobilne aplikacije. Ogledali smo si načine uporabe ilustracije in fotografij znotraj mobilnih aplikacij in spletnih strani. Na koncu smo raziskali pomen barv in lastnosti tipografije, ki so priporočljive za uporabo v mobilni aplikaciji. Te ugotovitve so nam bile v pomoč pri vizualnem oblikovanju aplikacije. V eksperimentalnem delu smo analizirali obstoječe aplikacije ter izdelali ankete in intervjuje. Na podlagi analiziranih rezultatov smo izdelali persone, scenarij uporabniške izkušnje, informacijsko arhitekturo in žični model. Sledilo je oblikovanje aplikacije, kjer je bil glavni cilj dobro načrtovana uporabniška izkušnja. Rezultat diplomskega dela je prototip mobilne aplikacije, ki uporabniku omogoča, da lahko na preprost in razumljiv način uresniči svoje potrebe in cilje. Aplikacija bo vsebovala vaje za treniranje psa ter nasvete o negi; na ta način bo uporabniku olajšala iskanje informacij.

Language:Slovenian
Keywords:mobilna aplikacija, pasja šola, uporabniška izkušnja, uporabniški vmesnik
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2022
PID:20.500.12556/RUL-137492 This link opens in a new window
Publication date in RUL:18.06.2022
Views:729
Downloads:116
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Secondary language

Language:English
Title:Designing a mobile app for dog training and care
Abstract:
With the development of mobile technology, the use of applications has become a part of everyday life. The apps gave us easy access to information. Their applicability has expanded, among other things, to the field of education. In the thesis, we designed a prototype of a mobile application to help train and care for the dog. The app will allow dog owners to educate their pets right from home. In addition to exercises, the app will contain articles on dog health and care. In the theoretical part, we explored the concepts of user experience and user interface and what is their role in creating a good mobile application. We looked at ways to use illustrations and photos within mobile apps and websites. Finally, we explored the importance of colors and typography properties that are recommended for use in a mobile application. These findings helped us with the visual design of the application. In the experimental part, we analyzed existing applications and made surveys and interviews. Based on the analyzed results, we created personas, user experience scenario, information architecture and wired model. This was followed by the design of an application where the main goal was a well-planned user experience. The result of the diploma thesis is a prototype of a mobile application that allows the user to achieve their needs and goals in a simple and understandable way. The app will include dog training exercises and care tips, making it easier for the user to find information.

Keywords:mobile application, dog school, user experience, user interface

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