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Načrtovanje, izdelava in vrednotenje interaktivnega učnega pripomočka z namenom izboljšanja izkušnje učenja geometrije v zadnjem triletju osnovne šole / Načrtovanje, izdelava in vrednotenje interaktivnega učnega pripomočka z namenom izboljšanja izkušnje učenja geometrije v zadnjem triletju osnovne š
ID Červan, Tina (Author), ID Černe Oven, Petra (Mentor) More about this mentor... This link opens in a new window, ID Jenko, Radovan (Mentor) More about this mentor... This link opens in a new window

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Abstract
Magistrsko delo raziskuje vpliv uporabe interaktivnega učnega pripomočka pri pouku geometrije v zadnjem triletju osnovne šole. Zanimalo nas je, ali lahko poglobljeno izdelan oblikovalski koncept za interaktiven učni pripomoček z boljšo uporabniško izkušnjo za otroke pripomore k lažjemu geometrijskemu in prostorskemu sklepanju ter posledično k lažjemu razumevanju in učenju geometrijskih pojmov ter ali lahko pridobljen oblikovalski koncept razširimo na vse stopnje in področja poučevanja geometrije. Analizirali smo, kako se učenci v zadnjem triletju učijo o prostoru in geometriji, katere so dejavnosti, učni pristopi in učni pripomočki v procesu ter kakšen pomen imajo virtualna učna okolja v okviru slednjih. V praktičnem delu naloge smo izdelali prototip interaktivnega učnega pripomočka, sestavljen iz dveh delov, iz interaktivnega teoretičnega dela in interaktivnih vaj za utrjevanje znanja po principu igrifikacije. Na podlagi prototipa smo izvedli raziskavo in ovrednotili pomen interaktivnih učnih pripomočkov pri pouku geometrije v osnovnih šolah.

Language:Slovenian
Keywords:vizualne komunikacije, grafično oblikovanje, interaktiven učni pripomoček, geometrija, uporabniška izkušnja, virtualna učna okolja, igrifikacija, magistrska naloga
Work type:Master's thesis/paper
Organization:ALUO - Academy of Fine Arts and Design
Year:2021
PID:20.500.12556/RUL-133341 This link opens in a new window
Publication date in RUL:23.11.2021
Views:1072
Downloads:112
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Secondary language

Language:English
Title:Design, production and evaluation of an interactive learning tool in order to improve the experience of learning geometry in the last three years of primary school / Design, production and evaluation of an interactive learning tool in order to improve the experience of learning geometry in the last
Abstract:
The master's thesis investigates the impact of the use of an interactive teaching tool in geometry lessons in the last three years of primary school. I was interested in whether an in-depth design concept for an interactive learning tool with a better user experience for children could help to facilitate geometric and spatial reasoning and consequently make it easier to understand and learn geometric concepts and whether the acquired design concept can be extended to all levels and areas of teaching geometry. I analyzed how students have learned about space and geometry in the last three years, what activities, learning and teaching approaches and tools are used in the process, and the importance of virtual learning environments within the latter. In the practical part of the thesis, I made a prototype of an interactive learning tool consisting of two parts, an interactive theoretical part and interactive exercises for consolidating knowledge according to the principle of gamification. Based on the prototype, I conducted research and evaluated the importance of interactive teaching aids in geometry lessons in primary schools.

Keywords:visual communications, graphic design, interactive learning tool, geometry, user experience, virtual learning environments, gamification, MA thesis

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