izpis_h1_title_alt

Dolgoročna analiza uporabe spletne platforme Trubadur
ID KLAVŽ, FRANC (Author), ID Pesek, Matevž (Mentor) More about this mentor... This link opens in a new window, ID Šavli, Peter (Co-mentor)

.pdfPDF - Presentation file, Download (2,76 MB)
MD5: A950B9777E89C25D0216DC66C32B5ECC

Abstract
V diplomski nalogi razširimo spletno platformo Trubadur z novim sistemom za upravljanje učenja. Izhajamo iz problema, da spletna platforma učitelju trenutno ne omogoča vpogleda v napredek njegovih učencev in možnosti zastavljanja interaktivnih domačih nalog. V ta namen v nalogi najprej raziščemo nekaj sistemov za upravljanje učenja in preverimo, kako jih pravilno zastaviti. Po razširitvi platforme lahko učitelj ustvari učilnico, sistemu poda pravila za domačo nalogo in ta nato sestavi naloge, obvesti učence in ovrednoti odgovore. Ker so pretekle raziskave o uporabniški izkušnji na platformi trajale relativno kratek čas, izvedemo trimesečno raziskavo o motivaciji uporabnikov. Ugotovimo, da so uporabniki tudi po daljšem časovnem obdobju še vedno aktivno prisotni na platformi. Opazimo rahel upad motivacije zaradi prelahkega nivoja zastavljenih nalog, kar je potrebno v naslednjih verzijah platforme še izboljšati.

Language:Slovenian
Keywords:igrifikacija, glasbena teorija, sistem za upravljanje učenja, izobraževanje, spletna aplikacija
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2021
PID:20.500.12556/RUL-131621 This link opens in a new window
COBISS.SI-ID:79909379 This link opens in a new window
Publication date in RUL:30.09.2021
Views:798
Downloads:138
Metadata:XML RDF-CHPDL DC-XML DC-RDF
:
Copy citation
Share:Bookmark and Share

Secondary language

Language:English
Title:Long-term user engagement analysis of Troubadour platform
Abstract:
In this thesis, we extend the Trubadur web platform with a new learning management system. We start from the problem that the online platform does not currently allow teachers to see their students' progress and set interactive homeworks. To this end, in this assignment we first explore some learning management systems and check how to set them up correctly. After extending the platform, the teacher can create classrooms and interactive homeworks. The platform will then generate the homework quizes, inform the students and evaluate the answers. As past research on user experience on the platform has been relatively short, we are conducting a three-month study on user motivation. We find that even after a long period of time, users are still actively present on the platform. There is a slight decrease in motivation due to the level of exercises being too easy, which needs to be improved in future versions of the platform.

Keywords:gamification, music theory, learning management system, education, web application

Similar documents

Similar works from RUL:
Similar works from other Slovenian collections:

Back