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Kalejdoskop vzorcev
ID Frelih, Katja (Author), ID Kočevar, Tanja Nuša (Mentor) More about this mentor... This link opens in a new window, ID Burger Kovič, Katja (Co-mentor)

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Abstract
Namen diplomskega dela je bil raziskati in razumeti vpliv barv, oblik in animacije na človekovo počutje, na podlagi česar je bil cilj preko oblikovanja vzorcev in 3D animacije ustvariti sproščujoč razpoloženjski video. Ker imajo barve velik pomen v vsakdanjem življenju, je bil cilj uporabiti barve, ki človeka pomirjajo tako psihološko kot fiziološko. Na podlagi raziskav je bila izbrana modra barva, poleg nje pa za dodatno dinamiko in živahnost še vijolična. Različne kombinacije več odtenkov teh dveh barv so ustvarile vzorce skupaj z oblikami, ki spominjajo na raznovrstna bitja iz oceana. V oponašanju morskih alg, polžkov in školjk, so nastali vzorci tako v preprostejših barvnih oblikah, kot v natančnejših linijskih izrisih. Program Adobe Illustrator za ustvarjanje globine in razgibanosti nudi oblikovanje v plasteh in v različnem ponavljanju, kar je pripomoglo k nastanku večih in bolj razgibanih vzorcev, ki se med seboj vseeno povezujejo v barvnih kombinacijah ali oblikah. Preko raziskovanja pozitivnih učinkov animacije, je bil v nadaljevanju namen postaviti vzorce v virtualni 3D prostor, kjer bi vzorci preko gibajočih objektov ponovno zaživeli in ustvarili sproščujoč učinek, ki bi opazovalca potopil v meditativno sproščeno stanje. Ker ima poleg določenih barv na človeka pozitivne in zdravilne učinke tudi voda, je bilo raziskovanje različnega valovanja vodilo pri ustvarjanju gibanja v valovanju vode in tekstila. Program Blender je omogočil modeliranje posameznih scen, v katerih so se na različne načine projicirali vzorci. S preprostim modeliranjem in animiranjem objektov s preoblikovalci za ustvarjanje oceana in valovanja tekstila ter vode, so bile ustvarjene scene. Na objekte so bili dodani prosojni, odsevni ali difuzni materiali, ki so v gibanju na površini ustvarjali kalejdoskop vzorcev, v katerem so ob gibanju in različnih svetlobah nastajali novi vzorci. Vključena je bila pomirjujoča glasba, ki video iz krajših animacij poveže v celoto in hkrati poveča učinek barv, valovanja in animacije na človekovo razpoloženje.

Language:Slovenian
Keywords:barve, vzorec, 3D animacija, Blender, sproščanje
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2021
PID:20.500.12556/RUL-130238 This link opens in a new window
Publication date in RUL:11.09.2021
Views:688
Downloads:119
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Secondary language

Language:English
Title:A kaleidoscope of patterns
Abstract:
The purpose of this diploma thesis was to examine and understand the influence of colours, shapes and the animation on observer's well-being. The aim was to create a relaxing video by designing different patterns together with 3D animation. Since colours effect mood and emotions, the objective was to utilize colours in order to bring individual’s mind to ease. Blue and purple colour were selected to create relaxing, yet dynamic patterns. Different shade combinations altogether with shapes resembling ocean creatures were used to create numerous patterns, including simpler coloured shapes as well as complex line drawings. The software application Adobe Illustrator offers designing in layers and rapport, which has been useful while creating diversity and the perception of depth. This has aided the creation of various diverse patterns, matching one another in either shapes or combinations of colours. Through the research of positive effects animation has on an individual, the patterns were placed into the 3D virtual space, where moving objects would bring them to life, consequently creating a relaxed atmosphere which would immerse the observer into a meditative state of mind. In addition to certain colours, observing water has been proven to have positive and healing effects on humans, analysis of different types of undulation was the main guidance with the object movement design. The software toolset Blender enabled the modelling of individual scenes, onto which patterns were projected in a variety of ways. Scenes were constructed with simple modelling and animating undulation of fabrics and surface of the water. Transparent, reflective and diffusive materials were added to the objects, creating a kaleidoscope of patterns, which form new patterns through movement and variable lighting effects. Relaxing music was included, connecting shorter animations together and simultaneously amplifying the effect of colours, undulation and animation on the individual’s frame of mind.

Keywords:colours, pattern, 3D animation, Blender, relaxation

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