izpis_h1_title_alt

Predstavitev slikarskih del kot 3D scen
ID POLC, REGINA (Author), ID Bovcon, Narvika (Mentor) More about this mentor... This link opens in a new window

.pdfPDF - Presentation file, Download (8,68 MB)
MD5: 8A2CEB881C182795E49A9C3454A3AB02

Abstract
V sodobni umetnosti se vse bolj uveljavlja uporaba računalniških tehnologij kot medijev za ustvarjanje. Skupaj z internetom pa računalniške tehnologije omogočajo virtualni ogled že obstoječih umetniških del. Diplomska naloga predstavlja postopek 3D modeliranja za predstavitev slikarskih del kot 3D scen z namenom povečevanja interakcije uporabnika s slikarskim delom pri virtualnem ogledu le-tega. V nalogi je predstavljen postopek dela, od izbire slikarskih del, izdelave skic za izdelavo modelov in scene ter izdelavo tekstur, ki poudarjajo slikarski slog izbranih slikarskih del. Pri izdelavi diplomske naloge so bili uporabljeni programi Blender, Substance Painter in igralni pogon Unreal Engine 4.

Language:Slovenian
Keywords:3D modeliranje, slikarski stil, teksture
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2020
PID:20.500.12556/RUL-121155 This link opens in a new window
COBISS.SI-ID:33103107 This link opens in a new window
Publication date in RUL:30.09.2020
Views:718
Downloads:253
Metadata:XML RDF-CHPDL DC-XML DC-RDF
:
Copy citation
Share:Bookmark and Share

Secondary language

Language:English
Title:Presentation of paintings as 3D scenes
Abstract:
The use of computer technologies as a medium for creation is gaining ground in contemporary art. Together with the internet, computer technologies enable a virtual viewing of already existing works of art. The diploma thesis presents the process of 3D modeling for the presentation of paintings as 3D scenes in order to increase the user's interaction with the painting in a virtual view of it. The thesis presents the work process, from the selection of paintings, the production of sketches for the production of models and scenes, and the production of textures that emphasize the painting style of selected paintings. Blender, Substance Painter and Unreal Engine 4 were used in the preparation of the diploma thesis.

Keywords:3D modeling, painting style, textures

Similar documents

Similar works from RUL:
Similar works from other Slovenian collections:

Back