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Sherlock Holmes v interaktivnih medijih
ID Pezdirc, Veronika (Author), ID Blake, Jason Frederick (Mentor) More about this mentor... This link opens in a new window

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Abstract
Sherlock Holmes je eden najbolj znanih detektivov in eden najbolj znanih literarnih likov nasploh. Delo Arhurja Conana Doyla je znano po celem svetu in je služilo kot inspiracija mnogim kasnejšim avtorjem detektivskih zgodb. Liki, ki se pojavljajo v zgodbah o Sherlocku Holmesu, so tako znani, da jih pogosto vidimo v priredbah v popularnih medijih, kot so radijske in gledališke igre, filmi in TV serije. Cilj adaptacij je oživiti lik in ga približati mladi publiki, pogosto pa vključuje nove pristope, da ohrani lik relevanten in zanimiv. Video igre so eden izmed novih medijev. Naloga primerja priredbo Sherlocka Holmesa v video igri z originalnim likom in raziskuje, ali je bila adaptacija uspešna v priredbi zgodb v interaktivnem formatu.

Language:Slovenian
Keywords:Sherlock Holmes, interaktivni mediji, video igre, adaptacija, primerjava
Work type:Master's thesis/paper
Organization:FF - Faculty of Arts
Year:2020
PID:20.500.12556/RUL-115226 This link opens in a new window
Publication date in RUL:19.04.2020
Views:1248
Downloads:227
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Secondary language

Language:English
Title:Sherlock Holmes in Interactive Media
Abstract:
Sherlock Holmes is the most famous detective in fiction, and one of the most famous literary characters in general. Arthur Conan Doyle’s collection of four novels and 56 short stories is known all over the world and has served as an inspiration to numerous writers of detective fiction who came after. Due to their fame, Sherlock Holmes’ stories and characters have been adapted frequently in the popular media, ranging from radio and stage plays to on-screen adaptations, such as movies and TV series. The goal of such adaptations is to revive the character and bring him closer to the younger audiences, most commonly with a new twist to keep the adaptation relevant and interesting. Another medium that developed recently are video games. The thesis compares the video game adaptation to the original work, to see whether the adaptation was faithful and successful in adapting the stories into the interactive format.

Keywords:Sherlock Holmes, interactive media, video game, adaptation, comparison

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