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Vpliv uporabniškega vmesnika pri igranju igre na telefonih
ID
Trtnik, Vid
(
Author
),
ID
Lebar Bajec, Iztok
(
Mentor
)
More about this mentor...
,
ID
Demšar, Jure
(
Comentor
)
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Abstract
V igrah za pametne telefone so kontrole običajno implementirane skozi grafične uporabniške vmesnike prikazane na zaslonu na dotik. V diplomski nalogi sem raziskal vpliv različnih postavitev gumbov in kontrol na uspešnost pri igranju iger na pametnih telefonih. Razvil sem igro Dejavu3x, ki ima vgrajen sistem telemetrije za zbiranje podatkov o uporabi različnih tipov vmesnikov in vsebuje anketo o uporabniški izkušnji pri igranju. Pridobljene podatke sem analiziral in ustvaril različne vizualizacije, grafe ter polja intenzivnosti dotikov za vsak vmesnik. Na podlagi rezultatov sem povzel značilnosti dobrih uporabniških vmesnikov v igrah za pametne telefone.
Language:
Slovenian
Keywords:
uporabniški vmesnik
,
računalniške igre
,
pametni telefon
,
Android
Work type:
Bachelor thesis/paper
Organization:
FRI - Faculty of Computer and Information Science
Year:
2019
PID:
20.500.12556/RUL-107087
Publication date in RUL:
27.03.2019
Views:
1416
Downloads:
172
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TRTNIK, Vid, 2019,
Vpliv uporabniškega vmesnika pri igranju igre na telefonih
[online]. Bachelor’s thesis. [Accessed 29 March 2025]. Retrieved from: https://repozitorij.uni-lj.si/IzpisGradiva.php?lang=eng&id=107087
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Language:
English
Title:
Influence of Controllers on Gameplay in Mobile Games
Abstract:
In video games for mobile phones, controls are usually implemented through the graphical user interfaces shown on the touch screen displays. In my thesis, I have researched the effect of different interface layouts on the player’s success in the game. I have developed an arcade game Dejavu3x, which has an integrated telemetry system for collecting data about the interface usage and includes a survey about the player’s experience. I have analysed the collected data and have drawn various visualizations, graphs, and heatmaps for all types of interfaces. Based on the gathered results, I have drafted some general suggestions about a quality user interface design in mobile games.
Keywords:
user interface
,
computer games
,
smartphone
,
Android
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