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Vrzel - raziskovalna video igra Prednost zgodbe pred igralnostjo
ID Lukanc, Sara (Author), ID Gortnar, Jan (Author), ID Erič, Milan (Mentor) More about this mentor... This link opens in a new window, ID Sedlaček, Sašo (Comentor)

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Abstract
Diplomska naloga v praktičnem delu predstavlja razvoj prvoosebne raziskovalne video igre Vrzel (angl. The Gap). Igra je zaradi svoje zahtevnosti in multidisciplinarnosti rezultat skup-nega dela; vsak študent je h končnemu proizvodu prispeval svoje znanje in veščine iz različnih panog ustvarjanja iger. Vrzel je realizirana v pogonu Unreal Engine 4, ki je zaradi svoje fleksibilnosti trenutno eden izmed bolj priljubljenih na tržišču. Analitični del diplomskega dela sva posvetila raziskovanju vlog zgodbe in igralnosti v video igrah ter njunemu medsebojnem odnosu. Ker se je pomembnost zgodbe v igrah med njihovim razvojem okrepila, so postale alternativen, a vedno bolj priljubljen medij pripovedovanja. Poleg animacije igralčevega uma prek (tradicionalnih) komponent zgodbe igre namreč posamezniku omogočijo aktivno participacijo v poteku pripovedi. S tem igralcu potešijo primarno, notranjo željo po ukrepanju.

Language:Slovenian
Keywords:vizualne komunikacije, video igra, zgodba, scenarij, interaktivnost, igralnost, koncept, programiranje, modeliranje, teksture, ilustracija, notranje oblikovanje, paralelni svetovi, déja vu, nevroznanost, diplomska naloga
Work type:Bachelor thesis/paper
Organization:ALUO - Academy of Fine Arts and Design
Year:2018
PID:20.500.12556/RUL-103855 This link opens in a new window
Publication date in RUL:27.09.2018
Views:1458
Downloads:502
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Secondary language

Language:English
Title:The Gap - an exploration video game Putting storytelling before gameplay
Abstract:
The practical part of this BA thesis consists of developing a first-person exploration game titled The Gap. Due to all the challenges and multidisciplinary requirements, the game was produced cooperatively; each student contributed its own knowledge and skills from different branches of game development. The Gap is built in Unreal Engine 4, which is – due to its flexibility – currently one of the most popular game engines on the market. The analytical part of the BA thesis focuses on exploring the roles and conjunction of story and gameplay in video games. With rising significance game developers attribute to the story, video games have become an alternative, yet popular medium of storytelling. Besides spiking player’s imagination with traditional narrative elements, games enable active participation in the story itself. This satisfies the player’s primary drive for taking action.

Keywords:visual communication, video game, story, script, interactivity, gameplay, concept, programming, modelling, textures, illustration, interior design, parallel universes, déja vu, neuroscience, BA thesis

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