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Igra na platformi Daydream
ID OMEJC, ALJOŠA (Author), ID Peer, Peter (Mentor) More about this mentor... This link opens in a new window

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Abstract
Zmeraj večja priljubljenost in čedalje boljša izkušnja uporabe navidezne resničnosti (angl. virtual reality; VR) privablja k razvoju VR aplikacij. Cilj diplomske naloge je bil razviti igro Pot vikingov s pomočjo pogona Unity. Ker pa je to naša prva izkušnja z razvijanjem v Unity, se sproti z razvojem igre učimo. Za ciljno platformo smo si izbrali Daydream, ki deluje na Android napravah. V diplomski nalogi si najprej pobližje pogledamo delovanje Daydream očal in kontrolerja. Nadalje se spoznamo z orodji, ki so bila uporabljena v razvoju, izdelamo načrt igre in se sprehodimo skozi njen razvoj. Na koncu naredimo še kvalitativno evalvacijo igre, kjer si s pomočjo ankete pogledamo uporabniško izkušnjo.

Language:Slovenian
Keywords:navidezna resničnost, igre, Unity, Daydream
Work type:Bachelor thesis/paper
Organization:FRI - Faculty of Computer and Information Science
Year:2018
PID:20.500.12556/RUL-103198 This link opens in a new window
Publication date in RUL:14.09.2018
Views:605
Downloads:326
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Secondary language

Language:English
Title:Daydream platform based game
Abstract:
The goal of this bachelor thesis was to develop a game Vikings Path with the help of Unity engine. Because this is our first experience with Unity development, we are still learning in the process. We have chosen Daydream for the target platform, which works on Android devices. In the thesis we take a closer look at how the Daydream headset and controller work. We get familiar with the tools we used in the development. After that we design a game plan and explain its development. At the end, we make a qualitative evaluation of the game, where we look at the user experience with the help of a survey.

Keywords:virtual reality, games, Unity, Daydream

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