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1. Volumetric path-tracing using the Vulkan API Primož Lavrič, 2019, master's thesis/paper Keywords: Vulkan, rendering, path tracing, BRDF, BSDF, microfacets, multiple scattering, remote rendering |
2. Real-Time Rendering of Liquid Environments ROK CEJ, 2020, bachelor thesis/paper Keywords: liquid rendering, real-time, post-processing, WebGL |
3. Accelerating path tracing rendering of mesh geometry using neural models ALJAŽ BOGATAJ, 2022, undergraduate thesis Keywords: Neural representation, path tracing, physically based rendering |