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2. Comparison of neuromuscular and cardiovascular exercise intensity and enjoyment between standard of care, off-the-shelf and custom active video games for promotion of physical activity of persons post-strokeJudith Erica Deutsch, Aurora James-Palmer, Harish Damodaran, Urška Puh, 2021, original scientific article Keywords: active video games, exergaming, virtual reality, stroke, kinect Full text (file, 1,55 MB) This document has more files! More... |
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8. Digital games and journalismIgor Vobič, Lea Dvoršak, Mojca Vtič, 2014, original scientific article Keywords: Časniki, Fojba 2000, Journalism, Mladina (periodična publikacija), Newspapers, Novinarstvo, Video games, Videoigre Full text (outside link) |
9. Igra kot antropološka lastnost človeka in oblika družbene komunikacije s frazeološkega vidikaAleksandra Neřima, 2016, undergraduate thesis Keywords: igra, družabne igre, družbena komunikacija, socialna antropologija, frazeologija, frazemi, nemščina, slovenščina, diplomska dela, games, social games, social communication, social anthropology, phraseology, phraseological unit, German language, Slovene language Full text (file, 926,81 KB) |
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