In my graduate collection, entitled A fashion collection that takes inspiration from the lgbtq+ community, I explored my own identity through the lens of queer culture in connection to computer and console videogames. My aim was to intertwine the imaginary and real worlds. I wanted to design a collection that took inspiration from both worlds.
In the theoretical part, I researched the history of the LGBTQ+ community, its characteristics, the rights of its members in Slovenia and their style identity. As I presented this style expression through the visual images of individuals, I tried to draw from drag queens and kings as well as the cosplay subculture. I researched instances of interaction between the fashion industry and videogames.
In the experimental part I described how the collection was made. From the starting point, where I made different collages, to the separation of my own identity into seven characters/avatars. For each of the avatars, I created a distinct form that best reflects its visual and personal characteristics. I designed a unique collection of seven silhouets, presented through fashion illustrations and technical drawings. The broad colour pallette is derived from the rainbow LGBTQ+ community and from the most dominant colours present in selected videogames. I created digital patterns that depict the longing for love, freedom and acceptance.
The final product of the bachelors thesis is a unique collection entitled gaymer. Its target audience are people in love, who want to express their feelings and maybe just for a brief moment escape into a new reality. The collection encourages expression through clothing and acceptance of diversity in society.
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