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Oblikovanje interaktivne plastenke za vodo
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Gorenc, Petja
(
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),
ID
Praček, Stanislav
(
Mentor
)
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Abstract
Namen diplomskega dela je zapolnitev praznine na trgu interaktivnih plastenk z uporabo modernih, interaktivnih tehnologij. Poudarek plastenke ni toliko na sami obliki plastenke, čeprav je ta zajeta v diplomski nalogi, temveč na njeni interaktivnosti in enostavnosti uporabe v kombinaciji z mobilno aplikacijo. Najin cilj je na koncu izdelati funkcionalen prototip in ustvariti digitalno verzijo končnega izdelka. Na področju interaktivnosti bova združila naprave, ki jih je moč kupiti preko spleta. Jedro funkcionalnosti plastenke bosta mehanizem za merjenje pretoka vode in oddajnik za izmenjavo podatkov. Problem merjenja količine zaužite tekočine bova rešila z merilcem pretoka vode, ki bo povezan z »mini računalnikom«. Ta bo meritve prevedel v pametnemu telefonu berljiv jezik, le ta pa bo povezan z oddajnikom, s katerim bo mobilna naprava lahko komunicirala. Za napajanje vsega tegavseh naprav pa potrebujeva tudi zmogljivo baterijo. Poudarek plastenkePri plastenki je poudarek predvsem na merjenju pretoka vode, zato bova ta del interaktivne plastenke predstavila na fizičnem prototipu, da dokaževa, da je najina ideja izvedljiva tudi v resničnem svetu in ne samo na papirju. Izdelala bova tudi 3D- model, da predstaviva končno obliko plastenke. Prav tako pa bova oOblikovala in funkcionalno predstavila pa bova tudi predstavila mobilno aplikacijo, ki sodi zraven kje sestavni del produktau in dovršuje njegovemu namenu. Izvedla bova tudi spletno anketo.
Language:
Slovenian
Keywords:
interaktivna plastenka
,
tritan kopolimer Tritan
,
aplikacija
,
prototip
,
mikrokontroler
Work type:
Bachelor thesis/paper
Organization:
NTF - Faculty of Natural Sciences and Engineering
Year:
2017
PID:
20.500.12556/RUL-91821
Publication date in RUL:
21.04.2017
Views:
1922
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1083
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Language:
English
Title:
Designing interactive water bottle
Abstract:
The purpose of our diploma assignment is to fill the gap on the market of interactive water bottles using the latest interactive technologies. The emphasis on the water bottle isn't on the design itself, even though the diploma assignment covers that part, rather on its interactiveness and simplicity in combination with the mobile application. The final goal is to create a functioning prototype and create a mockup, digitalized version of the final product. We will be combining gadgets which can all be bought on the internet with the purpose of achieving interactiveness. The core mechanism for the water bottle are going to be the water flow meter and the transmitter to exchange the obtained measurements. For the water consumption readings we will be using the water flow sensor which will be connected to the miniature computer. The latter will translate the readings into a language that the smartphone can use. The water bottle will be able to transmit the gathered data using the Bluetooth receiver. To power all this we will need battery capable of providing power for up to 6 months. The emphasis of the water bottle is on the reading of the water flow. For that part we will create a mockup model to prove that our idea is achievable in the real world not only just on paper. 3d model will be created with the purpose of giving the reader a look into the final design of the water bottle. We will also design the mobile application that is a part of final product. The final stage will also be the execution of web survey.
Keywords:
interactive water bottle
,
Tritan Copolymer
,
application
,
prototype
,
microcontroller
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