The thesis focuses on the issue of transferring or porting Flash-based content to HTML5. We have explored options for moving from Flash to HTML5. Options are divided into two main sets, the conversion of existing products and the development from the beginning. We tested and compared the options on games for learning music theory. Games were converted using online converter Google Swiffy and authoring programs Adobe Flash Professional and Adobe Animate. We have developed a few games from the beginning. We used HTML5 game framework Phaser, game creation program Construct 2 and JavaScript library JCanvas. We concluded that development from the beginning with chosen tools is better option for porting. Although we need more resources, games work and we have an opportunity for improvements.
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