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Orientalism in Assassin's Creed : self-orientalizing the assassins from forerunners of modern terrorism into occidentalized heroes
ID Komel, Mirt (Author)

URLURL - Presentation file, Visit http://www.dlib.si/details/URN:NBN:SI:doc-M9GMUICP This link opens in a new window

Abstract
The article delivers an analysis of the first of Ubisoft's long and popular franchise Assassin's Creed (2007-) in order to show how it conforms as well as how it distinguishes itself from similar cases of Orientalism in video games. If Orientalism traditionally depicted a negative picture of the Oriental Other in general and the so-called Assassins in particular (seldom associated with extremism and terrorism), then in Assassin's Creed we find at work a certain self-orientalistic subversion that mediates a positive identification, rather then disqualification of this privileged Arabo-Islamic Other. Thus, the article proposes a close examination of the orientalistic and self-orientalistic elements in the selected video game from a cultural studies approach in order to answer the question of how is it possible that the Assassins, traditionally understood as forerunners of modern terrorism, became the heroic protagonists of a western video game.

Language:English
Work type:Not categorized
Typology:1.01 - Original Scientific Article
Organization:FDV - Faculty of Social Sciences
Year:2014
Number of pages:Str. 72-90, 188
Numbering:Letn. 51, št. 1
PID:20.500.12556/RUL-75600 This link opens in a new window
UDC:794-028.23:316.7
ISSN on article:0040-3598
COBISS.SI-ID:32561245 This link opens in a new window
Publication date in RUL:21.12.2015
Views:1090
Downloads:97
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Record is a part of a journal

Title:Teorija in praksa : revija za družbena vprašanja
Shortened title:Teor. praksa
Publisher:Fakulteta za družbene vede
ISSN:0040-3598
COBISS.SI-ID:763652 This link opens in a new window

Secondary language

Language:Slovenian
Abstract:
Članek podaja analizo prve videoigre iz niza dolge in popularne Ubisoftove franšize Assassin's Creed (2007-) z namenom prikaza skladnosti in razlik glede na podobne primere orientalizma v videoigrah. Če orientalizem tradicionalno slika negativno sliko orientalnega Drugega nasploh in t. i. ašašinov še posebej (ti se pogosto povezujejo z ekstremizmom in s terorizmom), je v videoigri Assassin's Creed na delu neka specifična samoorientalistična subverzija, ki namesto negativne diskvalifikacije mediira pozitivno identifikacijo z arabsko-islamskim Drugim. Članek zato predlaga natančen pregled orientalističnih in samoorientalističnih elementov v obravnavani videoigri z vidika kulturnih študij, da bi lahko odgovoril na vprašanje, kako je mogoče, da so ašašini, tradicionalno razumljeni kot predhodniki modernega terorizma, postali heroični protagonisti zahodne videoigre.


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