I present polyhedra which have square projections in three orthogonal directions. Because of this property, we call them Imaginary Cubes. Additionally, this work also demonstrates how Latin Squares can be used to generate new Imaginary Cubes and when repeating the application of Latin Squares infinitely, fractals. I describe the Ray Tracing method and the POV-Ray framework that was used to create images and animations of Imaginary Cubes.
|