In my thesis titled Short Animated Film: Farmer Online, I explore the influence of firstperson shooter games on the process of creating my own animation. At the beginning of the
thesis, I focus on the origin of first-person shooter games, which stem from the subjective shot in film, and the development of this genre. I also briefly introduce the video game Counter-Strike, as it significantly influenced the creation of the animation. In the second part, through brief analyses of three films, I examine the different ways this game genre influences film and the innovations it introduces. In the third part, I describe the various production stages involved in creating the short film Farmer Online.
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