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Igralna platforma Zmejelov
ID Smole, Tilen (Author), ID Smrdel, Aleš (Mentor) More about this mentor... This link opens in a new window

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Abstract
V okviru diplomske naloge smo se ukvarjali z načrtovanjem in implementacijo platforme, ki bi uporabnikom omogočala igranje tematsko povezanih iger na spletu. Cilja sta bila izdelati igralno platformo, ki bi bila zanimiva za igranje, s prijaznim uporabniškim vmesnikom, in uspešna promocija platforme. V okviru dela so opisani izzivi in postopki pri izdelavi platforme. Najprej je predstavljenih nekaj podobnih platform. Temu sledi opis vseh vključenih tehnologij in razlogov za njihovo izbiro. Predstavljeni so tudi najzanimivejši odseki programske kode. Podrobneje so tudi predstavljene vse igre igralne platforme, od idejne zasnove, preko zgodbe in problemov pri izdelavi do napovednika za posamezno igro. Diplomska naloga je zaključena z opisom rezultatov in mnenj igralcev in zaključkom, ki povzame celoten projekt.

Language:Slovenian
Keywords:JavaScript. igralna platforma, Phaser, spletna igra, HTML
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2024
PID:20.500.12556/RUL-160791-39d5bca8-3d9a-8e89-340f-edd693f49bd6 This link opens in a new window
COBISS.SI-ID:209149699 This link opens in a new window
Publication date in RUL:04.09.2024
Views:199
Downloads:26
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Secondary language

Language:English
Title:Gaming platform Zmejelov
Abstract:
The aim of this thesis was to create a gaming platform that would be engaging to play, with an intuitive user interface and successful promotion of the entire platform. The thesis illustrates the problems and processes involved in the development of the gaming platform. The work includes a description of all the technologies used and the reasons for their selection. It also details several sections of code and provides explanations for each. All the games on the platform are presented in detail, covering aspects such as conceptual design, storyline, development challenges, and trailers for each game. The thesis concludes with an overview of the results, players' opinions, and a summary of the entire project.

Keywords:JavaScript, gaming platform, Phaser, web game, HTML

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