In my thesis I studied how to design a user interface and its function in games for mobile devices. The purpose of this paper was to design a good user interface for an imaginary video game. First, I presented some basics of designing a user interface, and in the next topics, I introduced more detailed information on a designing user interface for video games and the impact of mobile devices on the design of such user interface. In each chapter, I provided as much relevant graphics as possible for ease of comprehension of the content. In the last part of my thesis I presented a short description of practical part of my work.
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