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Virtualni tekstilni objem
ID Godec, Nika (Author), ID Kočevar, Tanja Nuša (Mentor) More about this mentor... This link opens in a new window, ID Čuk, Marjeta (Comentor)

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Abstract
Diplomsko delo z naslovom Virtualni tekstilni objem vsebuje teoretično podlago s področij, ki so pomembna za boljše razumevanje tega dela, in opis praktične izvedbe 3D animacije s pomočjo programa za ustvarjanje 3D animacij Blender. Namen diplomskega dela je bil oblikovati in upodobiti virtualni 3D prostor s sprostitveno vsebino in predstaviti ustvarjalni postopek le-tega. Delo je razdeljeno na dva dela, in sicer na teoretični in eksperimentalni del. Teoretični del vsebuje razlago sprostitvenih ponavljajočih se video posnetkov, imenovanih »oddly satisfying« ali nenavadno zadovoljivi, katerih popularnost je v zadnjih letih zelo narasla. Ti lahko poleg vizualnih vsebujejo tudi zvočne učinke, ki v nekaterih posameznikih sprožijo avtonomni senzorični meridianski odziv, ki je tudi razložen. Predstavljeni so tudi dotik, tako tisti z ljudmi kot tisti v povezavi z različnimi teksturami tekstilij in tekstilnih izdelkov, barve in svetloba, njihov vpliv na človeka ter virtualni svetovi. Pri predstavitvi virtualnih svetov je poudarek predvsem na svetovih, ki imajo sprostitveno vsebino in h katerim se lahko posameznik zateče po dolgem dnevu. Eksperimentalni del se osredotoča na razlago inspiracije in razlago izdelovanja scen, ki se spremenijo v animacije, ki vsebujejo sprostitveno vsebino. Vsaka scena vsebuje tekstilije ali tekstilni objekt, ki se premika po prostoru in s svojim počasnim harmoničnim gibanjem ustvarja umirjeno ozračje. Ob gledanju le-teh se sprostimo. Scene oziroma animacije so nato združene v končni video, kateremu je dodana umirjena glasba. Na koncu se nahaja razprava o delu, ki zaključuje diplomsko delo. V razpravi je predstavljena vizualizacija vsake scene in podrobnejši opis posameznih scen.

Language:Slovenian
Keywords:3D animacija, Blender, sprostitev, virtualni svet, tekstilije
Work type:Bachelor thesis/paper
Organization:NTF - Faculty of Natural Sciences and Engineering
Year:2022
PID:20.500.12556/RUL-140096 This link opens in a new window
Publication date in RUL:10.09.2022
Views:723
Downloads:56
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Secondary language

Language:English
Title:Virtual textile embrace
Abstract:
This undergraduate thesis, entitled "Virtual Textile Embrace", contains the theoretical basis of the areas key for a better understanding of this work, as well as the practical implementation of 3D animation with the help of Blender programme for creating 3D animations. The purpose of this thesis was to design and depict a 3D space for relaxation content and outline the creative process behind it. The thesis is divided into two parts - a theoretical part and an experimental part. The theoretical part contains a description of a set of repetitive relaxing video clips called "oddly satisfying", the popularity of which has grown immensely in recent years. These videos can also consist of sound effects that trigger an autonomous sensory meridian response in certain individuals. Moreover, touch between people, and of different textures of textiles and textile products, is also presented, as is the virtual world, colour and light, with their impact on humans highlighted. When presenting virtual worlds, the emphasis is mainly on worlds that have relaxing content - worlds to which an individual can resort after a long day. The experimental part focuses on the explanation of my inspiration and the creation of scenes that are later turned into animations containing relaxing content. Each scene contains textiles or a textile object that move around a given space. With their slow, harmonic movement, they create a calm atmosphere in which we can relax as we watch. The scenes or animations are combined into a final video, to which calm music is added. We conclude the thesis with a discussion of our findings. There, we present a visualisation of each scene and a more detailed description of individual scenes.

Keywords:3D animation, Blender, relaxation, virtual world, textiles

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