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3D prototipiranje armature in tisk lutke za produkcijo stop-motion animacije
ID Jereb, Manca (Avtor), ID Gabrijelčič Tomc, Helena (Mentor) Več o mentorju... Povezava se odpre v novem oknu

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Izvleček
Magistrsko delo opisuje izdelavo 3D natisnjene lutke za stop-motion animacijo. Cilj magistrskega dela je načrtovati 3D model lutke in okostja, preskusiti in analizirati njuno najbolj optimalno ujemanje ter doseči način, da se bo v animaciji čim bolj optimalno premikala. Raziskovanje je temeljilo predvsem na izdelavi okostja za doseganje njegove optimalne gibljivosti v povezavi z anatomijo telesa lutke. Delo se začne s pregledom teorije s področja 3D tiska, raziskav na področju materialov in tehnologij tiska, ki omogočajo čim bolj obstojen in močan tisk modelov. Sledi pregled teorije s področja stopmotion animacije. Po končanem teoretičnem delu so predstavljene metode dela, ki so bile uporabljene pri raziskovanju optimalnih rešitev za izdelavo lutke. Raziskovalni del vsebuje skiciranje armature, kateremu je sledilo modeliranje v programu Blender. Modeli so natisnjeni s tiskalnikom Form 2, ki deluje na SLA tehnologiji. Okostje lutke je izdelano iz belega tekočega fotopolimera, ki dobro imitira plastiko, zunanji del pa je izdelan iz elastičnega materiala Elastic 50A. Praktično delo je imelo veliko izzivov. Na začetku je potrebno najti prave razlike v velikostih zglobov in krogel, da je okostje sposobno obdržati določene poze. Pri zunanjem materialu je potrebno najti pravo debelino sten, ki še omogoča prepogibanje materiala in obstoj v pozi, pri tem pa je potrebno najti tudi način, kako se bo okostje v zunanji del vstavilo. Na koncu je izdelana animacija cikla hoje, s katero se je preizkusilo delovanje lutke. Opisani so vsi postopki izdelave animacije, od načrtovanja do post-produkcije. Rezultat magistrskega dela je 15- sekundna animacija cikla hoje, s katero je bilo preverjeno delovanje lutke.

Jezik:Slovenski jezik
Ključne besede:3D tisk, lutka, materiali, armatura, stop-motion, animacija
Vrsta gradiva:Magistrsko delo/naloga
Organizacija:NTF - Naravoslovnotehniška fakulteta
Leto izida:2021
PID:20.500.12556/RUL-129692 Povezava se odpre v novem oknu
Datum objave v RUL:07.09.2021
Število ogledov:862
Število prenosov:128
Metapodatki:XML DC-XML DC-RDF
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Sekundarni jezik

Jezik:Angleški jezik
Naslov:3D prototyping of armature and printing of puppet for stop-motion animation production
Izvleček:
The master's thesis describes the production of a 3D printed puppet for a stop-motion animation. The intent was to design a 3D model of a puppet and skeleton to test and analyze their most optimal match, and achieve a way for it to move as optimally as possible in animation. The research was mainly based on making a skeleton to achieve its optimal mobility in conjunction with the puppets’ anatomy. The thesis begins with a review of the theory in the field of 3D printing, research in the field of materials and printing technologies, which would enable the most durable and strong printing of models. From then on we go through the theory in the field of stop-motion animation. After completing the theoretical work, we present the methods of work used in the research of optimal solutions for making a puppet. The research part contains a sketch of the armature, which is followed by modeling in the Blender program. The models are printed with a Form 2 printer running on SLA technologies. The skeleton of the doll is made of white resin, which when printed imitates plastic, the outer part is made of elastic material Elastic 50A. Experimental work came with many challenges. In the beginning, it is necessary to find the right differences between the size of the joints and spheres for them to be able to maintain certain poses. In the case of external material, the most suitable wall thickness had to be found, which allowed the material to be pre-folded and to maintain the pose, while also having to find a way for the skeleton will be inserted into the outer part. In the end, an animation of the walking cycle is made to test the function of the puppet. All animation production processes are described, from planning to post-production. The result of the master's thesis is 15 seconds long animation of the walking cycle. With that the function of the doll was checked.

Ključne besede:3D print, puppet, materials, armature, stop motion, animation

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