Thesis presents entire process of making animated film for children from beginning to end.
The purpose of thesis was to create an animation for children based on a book template and to get to know the whole process of making an animated film. It was also intended to get to know the software in question and learn how to use it.
In theoretical part, first, the history of animated film in Slovenia, which is largely unknown to public, is roughly presented. Then, the development of computer animation and different types of animations are described. Next is a presentation of principles of animation, that are key to successful animation. At the end of the theoretical part, there is an extensive explanation of the concept of a film plan, a presentation of scale of plans and a short general presentation of used programs and tools.
At the beginning of practical part use of programs and tools we needed to make the animated film is described. Next is description of all animation planning procedures, including selection of appropriate fairy tale, synopsis, scriptwriting, and storyboard. The processes of developing scenes, characters and their speech are described in detail. What follows is the most extensive chapter on animation, where the key animation procedures, which were used several times throughout the animation, are presented. The chapter covers animation of walking, speech, jumping and transition, multilevel animation and use of camera. The development and animation of overture and credits are especially presented. Practical part concludes with a chapter on sound, which describes the procedures for recording and adding speech and also selection of music and sound effects.
The result of thesis is successfully created four-minute animation for children, which is added to annex together with script and storyboard.
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