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Implementacija tehnologije verige blokov v Unity igro
ID POHERC, NEVA (Author), ID Šajn, Luka (Mentor) More about this mentor... This link opens in a new window

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Abstract
V diplomski nalogi sta združeni dve temi in sicer igre ter tehnologija verige blokov. Najprej je predstavljena tehnologija verige blokov, nato pa nastanek igre v Unity. Prav tako so bili vsi objekti, ki so se uporabljali v igri, narejeni za namen diplomske naloge. Na koncu se je raziskalo načine povezave te igre z Ethereum omrežjem. Razvoj tehnologije veriženja blokov prinaša uporabnosti in izboljšave skozi celotni spekter računalniške znanosti. Velikokrat slišimo obljube česa je tehnologija zmožna ter kakšen potencial ima že danes. Pa vendar je večina projektov, ki temelji na tehnologiji veriženja blokov še vedno v povojih in niso pripravljeni za širšo uporabo. Cilj diplome je bil narediti Unity igro in videti kako zahtevna je implementacija Nethereum knjižnice ter njenih funkcij v naš program.

Language:Slovenian
Keywords:Blender, 3D modeliranje, Unity, 3D igra, tehnologija verige blokov, Ethereum, Nethereum
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2020
PID:20.500.12556/RUL-124150 This link opens in a new window
COBISS.SI-ID:45827075 This link opens in a new window
Publication date in RUL:07.01.2021
Views:1211
Downloads:150
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Secondary language

Language:English
Title:Implementation of blockchain in Unity game
Abstract:
In the thesis two subjects are joined, games and blockchain. First blockchain technology was introduced, then the making of the game in Unity. All the assets in the game were made for the purpose of the thesis. In the end different ways to connect this game to Ethereum Network were researched. The invention of blockchain technology brings functionalities and improvements across the whole spectrum of computer science. We hear a lot of promises of the technology’s capabilities and the potential it carries even today. However a big majority of projects built on blockchain are still underdeveloped and not ready for wider usage. The goal of the thesis was to make a game in Unity and see how complex the implementation of Nethereum library is into our program.

Keywords:Blender, 3D modelling, Unity, 3D game, blockchain, Ethereum, Nethereum

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