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Pametna plezalna stena - WayUp
ID PEHARC, ANŽE (Author), ID Rozman, Robert (Mentor) More about this mentor... This link opens in a new window

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Abstract
Športno plezanje je šport, ki v zadnjem času hitro dobiva na popularnosti in povpraševanje po tehnološko naprednejših rešitvah je vedno bolj izrazito. Tovrstne rešitve se osredotočajo na optimizacijo velikosti plezalne površine in zmanjšanje potrebe po prisotnosti trenerja. Pri tem pogosto poskušajo izvajati samodejno sestavo in prikaz večjega števila plezalnih zaporedij na steni. Trenutno velika večina ne nudi vseh funkcionalnosti v celoti. V diplomskem delu je predstavljen sistem, ki se osredotoča na izboljšavo slabosti že obstoječih sistemov in nadgradnjo funkcionalnosti. Razdeljen je na tri dele: mobilno aplikacijo, zaledni sistem in osvetlitev s pomočjo diod LED. Mobilna aplikacija uporabniku omogoča interakcijo s sistemom, obenem pa skrbi za povezavo z zalednim sistemom in je odgovorna za samodejno sestavo plezalnega zaporedja. Zaledni sistem je vgrajen v plezalno steno in je zasnovan na mikroračunalniku Raspberry Pi (RPi) ter krmilniku osvetlitve. S pomočjo diod LED, ki so vgrajene v oprimke, se omogoča prikaz plezalnega zaporedja uporabniku od začetka do konca. Plezalno zaporedje se lahko tvori samodejno ali pa je določeno s strani uporabnika. Na ta način se lahko vadba opravi zelo učinkovito ob prijetni uporabniški izkušnji.

Language:Slovenian
Keywords:mobilna aplikacija, mikroračunalnik, plezalna stena, športno plezanje, dioda LED
Work type:Bachelor thesis/paper
Typology:2.11 - Undergraduate Thesis
Organization:FRI - Faculty of Computer and Information Science
Year:2020
PID:20.500.12556/RUL-118025 This link opens in a new window
COBISS.SI-ID:32362499 This link opens in a new window
Publication date in RUL:14.08.2020
Views:1383
Downloads:237
Metadata:XML DC-XML DC-RDF
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Secondary language

Language:English
Title:Smart climbing wall - WayUp
Abstract:
Sport climbing is a sport that has been gaining in popularity and the demand for technologically advanced solutions is increasing. Such solutions focus on optimizing the size of the climbing surface and reducing the need for coaching service. In doing so, they often try to automatically create and display more climbing sequences on the wall. Currently, the vast majority of systems do not fully offer all the functionalities. In thesis, the implementation of the system is presented that focuses on improving the weaknesses of existing systems and upgrading available functionalities. The system consists of three parts: a mobile application, a backend system, and LED-based lighting. The mobile application allows the user to interact with the system, provides a connection with the backend system and is responsible for the automated creation of a climbing sequence. The backend system is installed in the climbing wall and is based on the microcomputer Raspberry Pi (RPi) and lighting controller. With the support of LED lighting, installed in the climbing holds, the climbing sequence can be visually displayed to the user from the start to the finish. The climbing sequence can be created automatically or determined by the user. This way, the workout session can be completed very effectively with enjoyable user experience.

Keywords:mobile application, microcomputer, climbing wall, sport climbing, LED

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