This thesis presents the creation of an interactive virtual tour of University of Ljubljana headquarters. Videos and photos were captured using the omnidirectional Insta360 ONE X camera, while 3DVista Virtual Tour software was used for editing. This paper covers the field of virtual reality and the hardware that makes it possible. It describes the main features and methods of capturing 360° video and images. Software tools for creating and enriching virtual reality content are described below, since the final appearance and creating an atmosphere are important in the final product. As the practical part of this thesis includes a presentation of an architecturally and historically important building, University of Ljubljana headquarters, a greater emphasis is placed on the tools used for editing video and photographs and the tools used for creating the final product, which offers immersion into virtual reality for the user and a good user experience. Then, a practicle example of the entire process of creating a virtual tour is presented, from capturing, editing the captured content, editing omnidirectional video and photographs, adding interactivity to expoting the final product that is suitable for online publication. The thesis is concluded by testing the web application on various devices and suggestions for possible improvements in further upgrades.
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