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Izdelava interaktivnih virtualnih izletov z uredniškimi orodji
ID EGART, MAŠA (Author), ID Pogačnik, Matevž (Mentor) More about this mentor... This link opens in a new window

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Abstract
V diplomskem delu je predstavljena izdelava interaktivnega virtualnega izleta po sedežu Univerze v Ljubljani. Za zajem fotografij in posnetkov je bila uporabljena vsesmerna kamera Insta360 ONE X, za izdelavo virtualnega izleta pa programsko orodje 3DVista Virtual Tour. V delu je uvodoma predstavljeno področje navidezne resničnosti s poudarkom na napravah za prikazu. Sledi predstavitev naprav in tehnik za zajem vsesmernega videa in fotografij. V nadaljevanju so opisana še orodja za urejanje in obogatitev vsebin namenjenih za uporabo v navidezni resničnosti, saj je pri končnem izdelku pomemben tudi končni izgled in ustvarjanje vzdušja. Ker praktični del obsega predstavitev arhitekturno in zgodovinsko pomembne zgradbe, sedeža Univerze v Ljubljani, je večji poudarek na orodjih za urejanje videa in fotografij ter orodja za urejanje in sestavo končnega izdelka, ki uporabniku nudi potopitev v navidezno resničnost in dobro uporabniško izkušnjo. Nato je predstavljen še praktični primer celotnega postopka izdelave navideznega ogleda vse od zajema, urejanja zajetega gradiva, montaže vsesmernih posnetkov in fotografij, dodajanje interaktivnosti do izvoza končnega izdelka, primernega za objavo na spletu. Delo je zaključeno s testiranjem spletne aplikacije na različnih napravah in predlogi za morebitne izboljšave ter predlogi za nadaljnje delo.

Language:Slovenian
Keywords:virtualna resničnost, 360° video, interaktivnost
Work type:Undergraduate thesis
Organization:FE - Faculty of Electrical Engineering
Year:2020
PID:20.500.12556/RUL-117590 This link opens in a new window
Publication date in RUL:17.07.2020
Views:1069
Downloads:265
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Secondary language

Language:English
Title:Creation of interactive virtual tours with content editing tools
Abstract:
This thesis presents the creation of an interactive virtual tour of University of Ljubljana headquarters. Videos and photos were captured using the omnidirectional Insta360 ONE X camera, while 3DVista Virtual Tour software was used for editing. This paper covers the field of virtual reality and the hardware that makes it possible. It describes the main features and methods of capturing 360° video and images. Software tools for creating and enriching virtual reality content are described below, since the final appearance and creating an atmosphere are important in the final product. As the practical part of this thesis includes a presentation of an architecturally and historically important building, University of Ljubljana headquarters, a greater emphasis is placed on the tools used for editing video and photographs and the tools used for creating the final product, which offers immersion into virtual reality for the user and a good user experience. Then, a practicle example of the entire process of creating a virtual tour is presented, from capturing, editing the captured content, editing omnidirectional video and photographs, adding interactivity to expoting the final product that is suitable for online publication. The thesis is concluded by testing the web application on various devices and suggestions for possible improvements in further upgrades.

Keywords:virtual reality, omnidirectional video, interactive

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