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Računalniški igralec za igro s kartami Hearthstone
ID
ŽAGAR, ŽAN
(
Author
),
ID
Sadikov, Aleksander
(
Mentor
)
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Abstract
V sklopu diplomskega dela je bil izdelan program za igranje digitalne igre s kartami med računalniškim nasprotnikom in uporabnikom. Program uporablja MCTS za izbiranje možnih potez v igri. Izdelan je v programskem jeziku python in uporablja Fireplace simulator za ogrodje igre, s popolnoma implementiranimi pravili in omejitvami igre. Programu je bil dodan uporabniški vmesnik za igranje igre proti MCTS prek ukazne vrstice. Preverjali smo delovanje in uspeh programa v različnih verzijah pri igranju proti računalniku in igranju proti človeškemu nasprotniku.
Language:
Slovenian
Keywords:
Monte Carlo Tree Search
,
teorija iger
,
hearthstone
Work type:
Bachelor thesis/paper
Typology:
2.11 - Undergraduate Thesis
Organization:
FRI - Faculty of Computer and Information Science
Year:
2020
PID:
20.500.12556/RUL-115351
COBISS.SI-ID:
12854019
Publication date in RUL:
23.04.2020
Views:
1500
Downloads:
192
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ŽAGAR, ŽAN, 2020,
Računalniški igralec za igro s kartami Hearthstone
[online]. Bachelor’s thesis. [Accessed 11 April 2025]. Retrieved from: https://repozitorij.uni-lj.si/IzpisGradiva.php?lang=eng&id=115351
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Language:
English
Title:
Computer player for Hearthstone card game
Abstract:
As part of the thesis, a program for playing a digital card game between a computer opponent and a user was created. The AI uses MCTS to select moves in the game. It is written in python and uses the Fireplace simulator for the game object framework, with fully implemented game rules and restrictions. A user interface was added for players to play versus the AI via the command line. We tested the performance and success of the program in various versions when playing against a computer and playing against a human opponent.
Keywords:
Monte Carlo Tree Search
,
game theory
,
hearthstone
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