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Videoigre kot družbena praksa in problem nasilja znotraj njih
ID Roglič, Aljaž (Author), ID Krašovec, Primož (Mentor) More about this mentor... This link opens in a new window

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Abstract
Družbeni problem nasilja je pereča tema številnih javnih razprav že vrsto let. Problematičnost prikazovanja nasilja in nasilnih vsebin v množičnih medijih se je skozi zgodovino oblikovala najprej na televiziji, kasneje pa je preko tehnološkega razvoja prišla do videoiger in internetnega medija. V svoji diplomski nalogi sem raziskal, kakšen pomen ima teorija same igre skozi različna zgodovinska obdobja ter pomen videoiger kot danes svetovno razširjenega medija. V svoje delo sem vključil številne raziskave na področju nasilja in videoiger ter poskušal predstaviti tudi javnosti manj znane lastnosti igranja videoiger.

Language:Slovenian
Keywords:nasilje, videoigre, množični mediji, zgodovina videoiger, agresivno vedenje
Work type:Bachelor thesis/paper
Organization:FF - Faculty of Arts
Year:2019
PID:20.500.12556/RUL-108360 This link opens in a new window
Publication date in RUL:29.06.2019
Views:789
Downloads:177
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Secondary language

Language:English
Title:Videogames as a social practice and the problem of violence within them
Abstract:
The social problem of violence is an urgent topic of many public debates for many years. The problem of displaying violent content in the mass media has been shaped through history in television first. Later, due to technological advancements, it has expanded towards video games and the internet. In my thesis I researched the significance of game theory throughout different historical periods and significance of video games as worldwide media today. In my work I present a number of studies focusing on violence and video games and expose lesser-known features of video games.

Keywords:violence, video games, mass media, video game history, aggressive behaviour

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