I will briefly present the history of interaction design, beginning with user experience design and continuing to intuitive interaction. Followed by the idea or theory of affordances, that will be presented in more detail.
I will then research various practical examples of interactive posters, one interactive book and an interactive installation. This will mostly be concentrated on how the interaction was designed and communicated to the public.
In the third part, I will explain why intuitive interaction is important and dive deeper into the analysis of interactions. This will include an overview of the quantitative research method, and other methods to measure the effectiveness of interactive arts.
This will be followed by the practical part of the thesis - XMe interactive posters. I will describe the background inspiration, design and layout of the final product, and electronics. I will also present all past exhibitions and the findings I gathered there. The final part will be a video analysis from which I will prepare the possibilities for a potential upgrade.
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