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Emulator igralne konzole Game Boy
ID Jesenovec, Klemen (Author), ID Slivnik, Boštjan (Mentor) More about this mentor... This link opens in a new window

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Abstract
Diplomsko delo obravnava problem študije stojne opreme in izdelave emulatorja za igralno konzolo Game Boy. Problema smo se lotili s preučevanjem dokumentacije Game Boya in njegovih lastnosti. Za implementacijo emulatorja smo zaradi njegove učinkovitosti in bližini strojne opreme izbrali jezik C++. Problem smo razbili na podprobleme in implementirali vsak podsistem Game Boya posebej, ki smo jih nato združili v celoto. Končen rezultat diplomske naloge je delujoč emulator Game Boya.

Language:Slovenian
Keywords:emulator, Game Boy, C++
Work type:Bachelor thesis/paper
Organization:FRI - Faculty of Computer and Information Science
Year:2018
PID:20.500.12556/RUL-102967 This link opens in a new window
Publication date in RUL:12.09.2018
Views:1625
Downloads:302
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Secondary language

Language:English
Title:Game Boy Emulator
Abstract:
This thesis describes the problem of hardware study and implementation of an emulator for the Game Boy video game console. The work began with studying Game Boy's documentation and its hardware properties. The C++ language was chosen for the implementation due to its efficiency and it being close to hardware. We divided the problem into sub-problems and implemented each Game Boy subsystem separately, which we then combined into a whole. The final result of the thesis is a working Game Boy emulator.

Keywords:emulator, Game Boy, C++

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