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1. Monte-Carlo Tree Search in chess endgames Andraž Kohne, 2012, undergraduate thesis Keywords: computer science, Monte-Carlo, tree, chess, tablebases, endgame, search, computer science, computer and information science, computer science and mathematics, interdisciplinary studies, diploma |
2. Search and knowledge for human and machine problem solving Matej Guid, 2010, doctoral dissertation Keywords: artificial intelligence, heuristic search, problem solving, heuristic evaluation functions, intelligent tutoring, intelligent annotating, expert systems, knowledge elicitation, game playing, chess, computer chess |
3. Computer-based estimation of the difficulty of chess tactical problems Simon Stoiljkovikj, 2015, undergraduate thesis Keywords: task difficulty, human problem solving, heuristic search, search trees, chess tactical problems, computer science, computer and information science, diploma |