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Učenje programiranja za otroke s pomočjo Raspberry Pi
ID Lužnik Žnidaršič, Eva (Author), ID Demšar, Janez (Mentor) More about this mentor... This link opens in a new window

URLURL - Presentation file, Visit http://eprints.fri.uni-lj.si/3060/ This link opens in a new window

Abstract
Raspberry Pi je lahek in poceni računalnik v velikosti kreditne kartice. Je odličen pripomoček za spodbujanje računalniške radovednosti pri otrocih in učenje programiranja. Naredili smo poučne naloge z Raspberry Pijem, namenjene učenju osnov programiranja za otroke stare med 8 in 13 let. Uporabili smo programski jezik in okolje ScratchGPIO, ki temelji na programskem jeziku in okolju Scratch, ustvarjenemu za učenje programiranja osnovnošolskih otrok. Scratchevo blokovno programiranje odpravlja nepotrebne težave, s katerimi se srečajo programerji začetniki, hkrati pa je interaktivnost in izgled okolja otrokom zelo všeč. Pripravljene aktivnosti razvijajo logično razmišljanje, spoznajo otroke z osnovnimi konstrukti programiranja in spodbujajo kreativnost.

Language:Unknown
Keywords:učenje programiranja, Raspberry Pi, ScratchGPIO
Work type:Bachelor thesis/paper
Organization:FRI - Faculty of Computer and Information Science
Year:2015
PID:20.500.12556/RUL-72270 This link opens in a new window
COBISS.SI-ID:1536483011 This link opens in a new window
Publication date in RUL:10.09.2015
Views:2040
Downloads:180
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Secondary language

Language:Unknown
Title:Teaching children how to program using Raspberry Pi
Abstract:
Raspberry Pi is a lightweight and inexpensive computer the size of a credit card. It is an excellent tool for encouraging computer curiosity in children and teaching them to program. We have created educational activities using Raspberry Pi aimed for learning the basics of programming for children aged between 8 and 13. We used the programming language and environment ScratchGPIO that is based on the programming language and environment Scratch created for teaching programming to elementary school children. Scratch uses blocks that eliminate unnecessary difficulties encountered by novice programmers, while the interactivity and appearance of the environment attracts the children. Prepared activities stimulate logical thinking, teach basic programming constructs and encourage creativity.

Keywords:teaching programming, Raspberry Pi, ScratchGPIO

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