<?xml version="1.0"?>
<metadata xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:dc="http://purl.org/dc/elements/1.1/"><dc:title>Visual Realism Assessment for Deepfake Videos</dc:title><dc:creator>Dragar,	Luka	(Avtor)
	</dc:creator><dc:creator>Emeršič,	Žiga	(Mentor)
	</dc:creator><dc:creator>Batagelj,	Borut	(Komentor)
	</dc:creator><dc:subject>deepfake</dc:subject><dc:subject>visual realism</dc:subject><dc:subject>deep learing</dc:subject><dc:description>In this thesis, we tackle the issues of artificial intelligence and DeepFake
technology, which in the era of rapid digitalization, pose significant security
and privacy concerns. We focus on the assessment of quality and visual
realism of DeepFakes, a key factor for the impact of a forged video. We
introduce an effective approach for quantifying the visual realism of DeepFake
videos, using an ensemble of ConvNext, a Convolutional Neural Network
(CNN), and Eva, a vanilla Vision Transformer (ViT). These models were
trained on a subset of the DeepFake Game Competition 2022 (DFGC 2022)
dataset to regress to Mean Opinion Scores (MOS) from DeepFake videos. Our
work yielded successful results, securing third place in the DeepFake Game
Competition on Visual Realism Assessment (DFGC-VRA 2023). The thesis
provides a detailed presentation of the employed models, data preprocessing
procedures, and training, as well as a comparison of our results with other
competitors.</dc:description><dc:date>2023</dc:date><dc:date>2023-09-13 19:30:09</dc:date><dc:type>Diplomsko delo/naloga</dc:type><dc:identifier>150088</dc:identifier><dc:identifier>VisID: 36871</dc:identifier><dc:identifier>COBISS_ID: 168011011</dc:identifier><dc:language>sl</dc:language></metadata>
