<?xml version="1.0"?>
<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/"><rdf:Description rdf:about="https://repozitorij.uni-lj.si/IzpisGradiva.php?id=77419"><dc:title>Inside the mind of the machine</dc:title><dc:creator>Slaček Brlek,	Aleksander Sašo	(Avtor)
	</dc:creator><dc:subject>Cultural studies</dc:subject><dc:subject>Kulturne študije</dc:subject><dc:subject>sociologija kulture</dc:subject><dc:subject>Svetovni splet</dc:subject><dc:subject>Video games</dc:subject><dc:subject>Videoigre</dc:subject><dc:subject>World Wide Web</dc:subject><dc:description>In the article I explore online communities of players of the fighting game Street Fighter IV. I use non participant observation to analyse the way players relate to the game and construct their experience of it. The analysis reveals a profound immersion of Street Fighter IV players into gameplay mechanics. They analyse the minutest technical details of the game engine to gain a competitive advantage and have developed a terminology that covers both technical and strategic aspects. To progress in the game players have to hone their skills through constant practice that improves their motoric skills and reflexes, and by devising a strategy and learning to anticipate the moves of the opponents.</dc:description><dc:publisher>Fakulteta za sociologijo, politične vede in novinarstvo v Ljubljani</dc:publisher><dc:date>2014</dc:date><dc:date>2015-12-30 12:32:17</dc:date><dc:type>Delo ni kategorizirano</dc:type><dc:identifier>77419</dc:identifier><dc:language>sl</dc:language></rdf:Description></rdf:RDF>
