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<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:dc="http://purl.org/dc/elements/1.1/"><rdf:Description rdf:about="https://repozitorij.uni-lj.si/IzpisGradiva.php?id=181454"><dc:title>Creation of didactic materials at an art academy for children with developmental disabilities involved in equine-assisted learning interventions</dc:title><dc:creator>Burai,	Renata	(Avtor)
	</dc:creator><dc:creator>Vuk,	Sonja	(Avtor)
	</dc:creator><dc:creator>Kutleša,	Antonio	(Avtor)
	</dc:creator><dc:subject>children with special needs</dc:subject><dc:subject>equine-assisted learning</dc:subject><dc:subject>didactic materials</dc:subject><dc:subject>gamification</dc:subject><dc:subject>project-based learning</dc:subject><dc:subject>inclusive education</dc:subject><dc:description>This paper presents a practice-based exploratory project focused on the codesign  and  evaluation  of  didactic  materials  for  children  with  developmental disabilities participating in equine-assisted learning interventions.  The  project  was  conducted  during  the  2022/2023  and  2023/2024  academic years through a collaboration between the Art Education Department  of  the  Academy  of  Fine  Arts  in  Zagreb,  the  Don  Kihot  Association and partner organisations. Ten graduate students participated as part of their coursework in the subjects Pedagogy, and Methodology of Fine Arts. The primary aim of the project was to integrate theoretical instruction with artistic practice through project-based learning and gamification, while preparing future teachers to design inclusive didactic materials adapted to the needs of children with developmental disabilities. A secondary aim was to explore how such codesigned materials function in practice during equine-assisted learning sessions. The study adopted  a  qualitative,  practice-oriented  approach.  Data  were  collected  through student portfolios, teachers’ and collaborators’ reflective notes, and structured evaluation forms completed by practitioners during the application  of  the  didactic  materials  with  three  child  participants.  The  project  resulted  in  ten  original  didactic  toys  and  games.  The  findings  indicate  that  student  engagement  and  intrinsic  motivation  increased  through  real-world,  socially  relevant  design  tasks.  Practitioner  evaluations suggest that the usability and acceptance of didactic toys depend strongly on the child’s specific type of developmental difficulty as well as on task complexity, thus highlighting the importance of adaptability and individualisation.  The  study  contributes  to  practice-based  research  in  inclusive art education and equine-assisted learning by offering empirically grounded reflections on the design and use of didactic materials.</dc:description><dc:date>2026</dc:date><dc:date>2026-04-08 11:01:56</dc:date><dc:type>Članek v reviji</dc:type><dc:identifier>181454</dc:identifier><dc:language>sl</dc:language></rdf:Description></rdf:RDF>
