As representatives of archaeological discipline, with interpretation and communication of cultural content of movable archaeological heritage, deal mostly museums and that in the field of presentative communication. Within the archaeology in the other half of 20. century, have developed two theoretical orientations. With operation of the first, processual archaeology overlap traditional museums and with operation of the second one, postprocessual archaeology, overlap modern (reformed, inclusive) museums and ecomuseums. For traditional museums is typical communication of scientific information and monodisciplinarian approach to study, while the others, modern museums to their advantage exploit knowledge of other disciplines such are museology, informatics, semiotics and social sciences, and thereby effectively forming socially important cultural information and expand the collective consciousness of caring for heritage. For the interpretation of museum objects and readability of its cultural content, is necessary knowledge of human perception, and also how to present it in museum space. For the last one, can be very helpful the use of information and communication technologies (ICT), for which is necessary to realize that they only represent one of the tools and not objective, which we have in mind under the interpretation of the past. That one can be, in her true sense, developed only in the museum space, where she together with ICT forms a new quality, called figure. One of those tools is also 3D technologies, which I used for reconstruction and interpretation of museum object - medieval tile and a pottery kiln in which was the tile once built.
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