Construction is a sector where new technologies are implemented slowly and are still behind western
countries. The need for a transfer to newer technologies is connected to bussiness success of a company,
even though new approaches increas productivity for the employees.
Thesis will present implementations and technologies from a field of virtual reality (VR) that could be
used in the contruction industry. Virtuality is described along with its variations that link fields between
reality and virtuality. Two products will be presented, SmartReality and Microsofts HoloLens, along
with their usage in the field of construction. Strong incentive is also presented to show a future
development of a given sector, its strenghts and weaknesses along with their technical limitations. Both
products are shown in combination with other peripheries like Oculuts rift and Moverio Smart Glasses
which increase products usability.
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