In my diploma I am discovering the influence of technology development on art and the possibilities, that sintesis of informational technology with web has to offer.
Technologies have transformed our everyday life and we are now in an era, that offers a lot of possibilities of applying on areas, including that of art and education.
In my theoretic part I firstly explain the concepts of virtuality, virtual worlds, virtual identity and virtual community and everything connected with the latter. I proceed with concentrating on media art, wich is supposed to have been created in combination with technology, but has been named differently by various authors because of its slippery nature of defining it. I was interested in intertangelment of the field of science and art itself wich have become partners on the field of media arts. I also touched on the subject of separation of classical arts and media arts and the problematics of presentation of newage praxes. In the last chapter I focus on the interactive art, wich is defined by two way communication with the help of technology wich give it an opportunity to react on the viewer.
In the first segment of the practical part I present the movie Meet me, wich speaks to the observer/viewer directly by breaking down the fourth wall/barrier by wich it stimulates two way communication and inevitably makes the viewer the protagonist.
In the second segment of the practical part I do a research paper with the help of an artist on connecting real and virtual matrix with the help of an audio video conference. By that I can explore all the possibilities that technology and interweb have to offer to a traditional expressing. The project is named E atelje, E referring to all electronic concepts and sums the whole concept of my research.
|