Within the scope of the diploma thesis, the reconstruction of the interactive installation called Matrix of Coincidence from 2006 (author: Sreco Dragan), which is based on the similarity between people's walking patterns, has been implemented. The work is divided into two main parts. The first part presents a method for analyzing walking patterns, their characteristics, and a method for obtaining an identification vector of a person based on these patterns, which works with the help of neural networks. In the second part, we focus on the practical use and implementation of the method used to reconstruct a part of the installation. Within the installation, visitors were able to record their walking patterns and compare them with patterns of other visitors. The similarity search is based on the support vector method, which achieved 81 % accuracy on test data. Then, with the help of external services, we sent visitors an SMS message with the date and time of their meeting with the person who has the most similar walking style, while also visualizing the correspondence points between the individuals. The method works in real-time, and the idea of recognizing walking patterns has potential for use in many other areas such as healthcare and security.
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