The goal of the thesis was to develop a 3D game in Unity and create its models. The reason we chose to create the models ourselves is to preserve the vision of the game. The game puts the player in the role of a cat, the goal is to create as big of a mess as you can in your owner's absence. The thesis will show what tools we used to develop our game and how it was implemented using Unity. It will also present the process of making 3D models using Blender. In the end, we will evaluate the project with the help of our survey and look at possible improvements.
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